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Unreal Engine C++ API Reference > Runtime > Core > String
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/String/FormatStringSan.h |
Include | #include "String/FormatStringSan.h" |
namespace UE
{
namespace Core
{
namespace Private
{
namespace FormatStringSan
{
template<typename... Ts>
constexpr TFmtArgTypes< Ts... > UE&58;&58;Core&58;&58;Private&58;&58;FormatStringSan&58;&58;GetFmtArgTypes
&40;
Ts...
&41;
}
}
}
}