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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializeForLog
(
FCbWriter& Writer, |
Experimental/UnifiedError/CoreErrorTypes.h | ||
void SerializeForLog
(
FCbWriter& Writer, |
Logging/StructuredLog.h |
SerializeForLog(FCbWriter &, const UE::UnifiedError::Core::FArgumentError &)
| Name | SerializeForLog |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Experimental/UnifiedError/CoreErrorTypes.h |
| Include Path | #include "Experimental/UnifiedError/CoreErrorTypes.h" |
void SerializeForLog
(
FCbWriter & Writer,
const UE::UnifiedError::Core::FArgumentError & Context
)
SerializeForLog(FCbWriter &, const TOptional< ValueType > &)
| Name | SerializeForLog |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
template<typename ValueType, std::enable_if_t<, ValueType >), int >>
void SerializeForLog
(
FCbWriter & Writer,
const TOptional < ValueType > & Optional
)