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Unreal Engine C++ API Reference > Runtime > Core > Serialization > Freeze::IntrinsicUnfrozenCopy
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
Include | #include "Serialization/MemoryImage.h" |
namespace Freeze
{
template<typename T, typename PtrType>
uint32 Freeze&58;&58;IntrinsicUnfrozenCopy
&40;
const FMemoryUnfreezeContent & Context,
const TIndexedPtrBase< T, PtrType > & Object,
void &42; OutDst
&41;
}