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Unreal Engine C++ API Reference > Runtime > Core > Serialization > Formatters > FBinaryArchiveFormatter
Type | Name | Description | |
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void | Serialize
(
uint8& Value |
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void | Serialize
(
double& Value |
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void | Serialize
(
bool& Value |
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void | ||
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void | ||
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void | ||
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void | ||
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void | Serialize
(
FWeakObjectPtr& Value |
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void | Serialize
(
FSoftObjectPtr& Value |
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void | Serialize
(
FSoftObjectPath& Value |
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void | Serialize
(
FLazyObjectPtr& Value |
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void | Serialize
(
uint16& Value |
|
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void | Serialize
(
FObjectPtr& Value |
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void | ||
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void | Serialize
(
void* Data, |
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void | Serialize
(
uint32& Value |
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void | Serialize
(
uint64& Value |
|
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void | Serialize
(
int8& Value |
|
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void | Serialize
(
int16& Value |
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void | Serialize
(
int32& Value |
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void | Serialize
(
int64& Value |
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void | Serialize
(
float& Value |