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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FLargeMemoryWriter
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryWriter.h |
Include | #include "Serialization/LargeMemoryWriter.h" |
uint8 &42; ReleaseOwnership&40;&41;
Remarks
Releases ownership of the written data
Also returns the pointer, so that the caller only needs to call this function to take control of the memory.