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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FCustomVersion > FCustomVersion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h |
Include | #include "Serialization/CustomVersion.h" |
FCustomVersion
&40;
FGuid InKey,
int32 InVersion,
FName InFriendlyName,
CustomVersionValidatorFunc InValidatorFunc
&41;
Remarks
Helper constructor.