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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FCbObjectView > CopyTo
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/CompactBinary.h |
Include | #include "Serialization/CompactBinary.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/CompactBinary.cpp |
void CopyTo
&40;
FMutableMemoryView Buffer
&41; const
Remarks
Copy the object into a buffer of exactly GetSize() bytes, with no name.