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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FBufferReaderBase
- FArchiveState::TotalSize()
- FBufferReaderBase::TotalSize()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h |
Include | #include "Serialization/BufferReader.h" |
virtual int64 TotalSize&40;&41;
Remarks
Returns total size of the backing data storage.