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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FBitReader
Type | Name | Description | |
---|---|---|---|
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void | SetData
(
FBitReader& Src, |
|
![]() |
void | SetData
(
uint8* Src, |
|
![]() |
void |
Overload list
Unreal Engine C++ API Reference > Runtime > Core > Serialization > FBitReader
Type | Name | Description | |
---|---|---|---|
![]() |
void | SetData
(
FBitReader& Src, |
|
![]() |
void | SetData
(
uint8* Src, |
|
![]() |
void |
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