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Unreal Engine C++ API Reference > Runtime > Core > Serialization
Inheritance Hierarchy
- FArchiveSavePackageData
- FArchiveSavePackageDataBuffer
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveSavePackageData.h |
Include | #include "Serialization/ArchiveSavePackageData.h" |
Syntax
struct FArchiveSavePackageData
Remarks
Holds archive data only relevant for archives used during SavePackage.
Variables
Type | Name | Description | |
---|---|---|---|
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FArchiveCookContext * | CookContext | Non-null if a cook save. Null if an editor save. |
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FObjectSavePackageSerializeContext & | SavePackageContext | |
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const ITargetPlatform * | TargetPlatform | Non-null if a cook save. Null if an editor save. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FArchiveSavePackageData
(
FObjectSavePackageSerializeContext& InSavePackageContext, |