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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchiveSaveCompressedProxy
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveSaveCompressedProxy.h |
Include | #include "Serialization/ArchiveSaveCompressedProxy.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/ArchiveSaveCompressedProxy.cpp |
virtual &126;FArchiveSaveCompressedProxy&40;&41;
Remarks
Destructor, flushing array if needed. Also frees temporary memory.