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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchiveProxy
- FArchiveState::SetFilterEditorOnly()
- FArchiveProxy::SetFilterEditorOnly()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h |
Include | #include "Serialization/ArchiveProxy.h" |
virtual void SetFilterEditorOnly
&40;
bool InFilterEditorOnly
&41;
Remarks
Sets a flag indicating that this archive needs to filter editor-only content.
Parameters
Name | Description |
---|---|
InFilterEditorOnly | Whether to filter editor-only content. |