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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchive > SerializeByteOrderSwapped
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include | #include "Serialization/Archive.h" |
Source | /Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
FArchive & SerializeByteOrderSwapped
(
void * V,
int32 Length
)
Remarks
Not inlined to keep ByteOrderSerialize(), small and fast.