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Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchive > ByteOrderSerialize
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include | #include "Serialization/Archive.h" |
FArchive & ByteOrderSerialize
&40;
void &42; V,
int32 Length
&41;
Remarks
Serialize data of Length bytes, taking into account byte swapping if needed.