Navigation
Unreal Engine C++ API Reference > Runtime > Core > Serialization > FArchive
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | AttachBulkData
(
UE::Serialization::FEditorBulkData* BulkData |
|
![]() ![]() |
void | AttachBulkData
(
UObject* Owner, |
Attaches/ associates the passed in bulk data object with the linker. |