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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > TAllocRecordingLog
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/AllocLogRecordingPlayback.h |
Include | #include "ProfilingDebugging/AllocLogRecordingPlayback.h" |
template<typename... ArgTypes>
TAllocRecordingLog
&40;
const FString & Filename,
ArgTypes &&... Args
&41;