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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FScopedDebugInfo
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedDebugInfo.h |
Include | #include "ProfilingDebugging/ScopedDebugInfo.h" |
FString GetFunctionName&40;&41; const
The "function name" to display on the call stack for this debug info.