Navigation
Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FLoadTimeTracker
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h |
Include | #include "ProfilingDebugging/LoadTimeTracker.h" |
Source | /Engine/Source/Runtime/Core/Private/ProfilingDebugging/LoadTimeTracker.cpp |
void ReportScopeTime
&40;
double ScopeTime,
const FName ScopeLabel
&41;
Remarks
Adds a scoped time for a given label. Records each instance individually