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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FInstanceCountingObject > FInstanceCountingObject
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h |
Include | #include "ProfilingDebugging/InstanceCounter.h" |
Source | /Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp |
FInstanceCountingObject
&40;
const TCHAR &42; InName,
bool InLogConstruction
&41;
Remarks
Constructor, though geneerally these objects should be created using the COUNT_INSTANCES_ macro.