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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FHistogram
Type | Name | Description | |
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FString | Same as DumpToJsonString but uses a DefaultConvertBinToLabel. | |
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FString | DumpToJsonString
(
TFunctionRef< FString(double, double)> ConvertBinToLabel |
Returns a string in a Json format: [{"Bin":"BinName","Count":Count,"Sum":Sum},...]. |