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Unreal Engine C++ API Reference > Runtime > Core > ProfilingDebugging > FHistogram > AddMeasurement
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h |
Include | #include "ProfilingDebugging/Histogram.h" |
Source | /Engine/Source/Runtime/Core/Private/ProfilingDebugging/Histogram.cpp |
void AddMeasurement
&40;
double ValueForBinning,
double MeasurementValue
&41;
Remarks
Adds an observed measurement (with a different thresholding key than the measurement, e.g., when accumulating time spent in a chart keyed on framerate).