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Unreal Engine C++ API Reference > Runtime > Core > Modules
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h |
Include | #include "Modules/ModuleObserver.h" |
Syntax
class FModuleObserver
Remarks
A simple class that observes the currently active module list for a specific module to be (un)loaded
Constructors
Type | Name | Description | |
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FModuleObserver
(
FName InModuleName, |
Constructor |
Destructors
Type | Name | Description | |
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