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Unreal Engine C++ API Reference > Runtime > Core > Modules > FModuleManager
Type
typedef TBaseDelegate_NoParams< IModuleInterface &42; > FInitializeStaticallyLinkedModule
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
Include | #include "Modules/ModuleManager.h" |
Remarks
Delegate that's used by the module manager to initialize a registered module that we statically linked with (monolithic only)