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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Modules > API/Runtime/Core/Modules/FModuleManager
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
Include | #include "Modules/ModuleManager.h" |
Source | /Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp |
void AddBinariesDirectory
&40;
const TCHAR &42; InDirectory,
bool bIsGameDirectory
&41;
Remarks
Adds an engine binaries directory.