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Unreal Engine C++ API Reference > Runtime > Core > Modules > FDefaultGameModuleImpl
- IModuleInterface::IsGameModule()
- FDefaultGameModuleImpl::IsGameModule()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
Include | #include "Modules/ModuleManager.h" |
virtual bool IsGameModule() const
Remarks
Returns true if this module hosts gameplay code True for "gameplay modules", or false for engine code modules, plug-ins, etc.