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Unreal Engine C++ API Reference > Runtime > Core > Misc > TVariant > Set
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/TVariant.h |
Include | #include "Misc/TVariant.h" |
template<typename U>
void Set
&40;
const typename TIdentity< U >::Type & Value
&41;
Remarks
Set a specifically-typed value into the variant