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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/StaticAssertCompleteType.h |
Include | #include "Misc/StaticAssertCompleteType.h" |
Syntax
template<typename T>
struct TUEStaticAssertTypeChecker< T & >
Remarks
References are always complete types, but as we're using sizeof to check and sizeof ignores references, let's just return a known complete type to make it work.
Functions
Type | Name | Description | |
---|---|---|---|
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int | Func () |