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Unreal Engine C++ API Reference > Runtime > Core > Misc > TOperatorJumpTable
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h |
Include | #include "Misc/ExpressionParserTypes.h" |
Source | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl |
bool ShouldShortCircuit
&40;
const FExpressionToken & Operator,
const FExpressionToken & L,
const ContextType &42; Context
&41; const
Remarks
Check whether we should short circuit the specified operator