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Unreal Engine C++ API Reference > Runtime > Core > Misc > TOperatorJumpTable
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h |
Include | #include "Misc/ExpressionParserTypes.h" |
Source | /Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl |
template<typename OperatorType, typename FuncType>
void MapPreUnary
&40;
FuncType InFunc
&41;
Remarks
Map an expression node to a pre-unary operator with the specified implementation.
The callable type must match the declaration Ret(Operand[, Context]), where: Ret = Any DEFINE_EXPRESSION_NODE_TYPE type, OR FExpressionResult Operand = Any DEFINE_EXPRESSION_NODE_TYPE type Context = (optional) const ptr to user-supplied arbitrary context
Examples that binds a '!' token to a function that attempts to do a boolean 'not': JumpTable.MapPreUnary