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Unreal Engine C++ API Reference > Runtime > Core > Misc > TGenericGrowableAllocator
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/GenericGrowableAllocator.h |
Include | #include "Misc/GenericGrowableAllocator.h" |
void UpdateMemoryStatMaxSizes&40;&41;
Remarks
Updates the memory stat max sizes when chunks are added/removed