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Unreal Engine C++ API Reference > Runtime > Core > Misc > TAttribute > Set
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Attribute.h |
Include | #include "Misc/Attribute.h" |
template<typename OtherType>
void Set
&40;
const OtherType & InNewValue
&41;
Remarks
Sets the attribute's value
Parameters
Name | Description |
---|---|
InNewValue | The value to set the attribute to |