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Unreal Engine C++ API Reference > Runtime > Core > Misc > IEngineCrypto
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/IEngineCrypto.h |
Include | #include "Misc/IEngineCrypto.h" |
int32 GetMaxDataSize
&40;
FRSAKeyHandle InKey
&41;
Remarks
Get the maximum amount of data that can be encrypted using the given key, taking into account minimum padding requirements