Navigation
Unreal Engine C++ API Reference > Runtime > Core > Misc
Inheritance Hierarchy
- IAsyncTaskNotificationImpl
- FCoreAsyncTaskNotificationImpl
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/CoreAsyncTaskNotificationImpl.h |
Include | #include "Misc/CoreAsyncTaskNotificationImpl.h" |
Syntax
class IAsyncTaskNotificationImpl
Remarks
Implementation interface of notifications for an on-going asynchronous task.
Destructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
EAsyncTaskNotificationPromptAction | Return the notification prompt action. | ||
void | Initialize
(
const FAsyncTaskNotificationConfig& InConfig |
Initialize this notification based on the given config. | |
void | SetCanCancel
(
const TAttribute< bool >& InCanCancel |
Set whether this task be canceled. | |
void | SetComplete
(
const bool bSuccess |
Set the task as complete. | |
void | SetComplete
(
const FText& InTitleText, |
Update the text and set the task as complete. | |
void | SetHyperlink
(
const FSimpleDelegate& InHyperlink, |
Set the hyperlink text of this notification. | |
void | SetKeepOpenOnFailure
(
const TAttribute< bool >& InKeepOpenOnFailure |
Set whether to keep this notification open on failure. | |
void | SetKeepOpenOnSuccess
(
const TAttribute< bool >& InKeepOpenOnSuccess |
Set whether to keep this notification open on success. | |
void | SetNotificationState
(
const FAsyncNotificationStateData& InState |
Set the task notification state. provides finer control than SetComplete | |
void | SetProgressText
(
const FText& InProgressText |
Set the progress text of this notification. | |
void | SetPromptText
(
const FText& InPromptText |
Set the prompt text of this notification. | |
void | SetTitleText
(
const FText& InTitleText, |
Set the title text of this notification. |