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Unreal Engine C++ API Reference > Runtime > Core > Misc > FTokenStream
Type | Name | Description | |
---|---|---|---|
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TOptional< FStringToken > | ParseToken
(
TFunctionRef< EParseState(TCHAR)> Pred, |
Parse out a token using the supplied predicate. |
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TOptional< FStringToken > | ParseToken
(
const TCHAR* Symbol, |
Attempt parse out the specified pre-defined string from the current read position (or accumulating into the specified existing token) |