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Unreal Engine C++ API Reference > Runtime > Core > Misc > FTimecode > FTimecode
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
Include | #include "Misc/Timecode.h" |
FTimecode
&40;
double InSeconds,
const FFrameRate & InFrameRate,
bool InbDropFrame,
bool InbRollover
&41;
Remarks
User construction from a time in seconds
Be aware that the Cycles may not correspond to the System Time. See FDateTime and "leap seconds".
Parameters
Name | Description |
---|---|
InbDropFrame | If true, this Timecode represents a "Drop Frame Timecode" format which skips the first frames of every minute (except those ending in multiples of 10) to account for drift when using a fractional NTSC framerate. |
InbRollover | If true, the hours will be the modulo of 24. |