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Unreal Engine C++ API Reference > Runtime > Core > Misc > FTextFilterExpressionEvaluator
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/TextFilterExpressionEvaluator.h |
Include | #include "Misc/TextFilterExpressionEvaluator.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/TextFilterExpressionEvaluator.cpp |
bool SetFilterText
&40;
const FText & InFilterText
&41;
Remarks
Set the filter terms to be compiled for evaluation later. Returns true if the filter was actually changed