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Unreal Engine C++ API Reference > Runtime > Core > Misc > FSlowTask > ForceRefresh
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/SlowTask.h |
Include | #include "Misc/SlowTask.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/SlowTask.cpp |
void ForceRefresh()
Remarks
Whenever we encounter edge condition requiring to force a UI refresh (Like if another popup would show when the slow task finishes and you want it to show 100%)