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Unreal Engine C++ API Reference > Runtime > Core > Misc > FScopedEvent
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/ScopedEvent.h |
Include | #include "Misc/ScopedEvent.h" |
Source | /Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp |
FScopedEvent&40;&41;
Remarks
Default constructor.