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Unreal Engine C++ API Reference > Runtime > Core > Misc > FSHA1
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/SecureHash.h |
Include | #include "Misc/SecureHash.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp |
static bool GetFileSHAHash
(
const TCHAR * Pathname,
uint8 Hash,
bool bIsFullPackageHash
)
Remarks
Gets the stored SHA hash from the platform, if it exists. This function must be able to be called from any thread. true if the hash was found, false otherwise
Parameters
Name | Description |
---|---|
Pathname | Pathname to the file to get the SHA for |
Hash | 20 byte array that receives the hash |
bIsFullPackageHash | true if we are looking for a full package hash, instead of a script code only hash |