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Unreal Engine C++ API Reference > Runtime > Core > Misc > FQualifiedFrameTime > ToTimecode
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/QualifiedFrameTime.h |
Include | #include "Misc/QualifiedFrameTime.h" |
FTimecode ToTimecode() const
Remarks
Create an FTimecode from this qualified frame time.
Whether or not the returned timecode is a drop-frame timecode will be determined by the qualified frame time's frame rate and the CVar specifying whether to generate drop-frame timecodes by default for supported frame rates.