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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPreloadableArchive
- FArchiveState::Tell()
- FArchive::Tell()
- FPreloadableArchive::Tell()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/PreloadableFile.h |
Include | #include "Misc/PreloadableFile.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/PreloadableFile.cpp |
virtual int64 Tell()
Remarks
Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location. If this returns -1, there is no backing data storage and Seek will not function.