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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPaths
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Paths.h |
Include | #include "Misc/Paths.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static void NormalizeDirectoryName
&40;
FString & InPath
&41;
Remarks
Normalize all / and \ to TEXT("/") and remove any trailing TEXT("/") if the character before that is not a TEXT("/") or a colon