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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPathPermissionList
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/NamePermissionList.h |
Include | #include "Misc/NamePermissionList.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/PathPermissionList.cpp |
bool UnregisterOwners
(
const TArray < FName > & OwnerNames
)
Remarks
Removes all filtering changes associated with the specified list of owner names. whether the filters changed.