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Unreal Engine C++ API Reference > Runtime > Core > Misc > FParse > Value
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Parse.h |
Include | #include "Misc/Parse.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Parse.cpp |
static bool Value
&40;
const TCHAR &42; Stream,
const TCHAR &42; Match,
FString & Value,
bool bShouldStopOnSeparator,
const TCHAR &42;&42; OptStreamGotTo
&41;
Remarks
Parses a string.
Parameters
Name | Description |
---|---|
Stream, the | string you want to extract the value from. |
Match, the | identifier for the value in the stream. |
Value, the | destination to the value to be extracted to. |
bShouldStopOnSeparator, (default | = true) If this is true, and the value doesn't start with a '"' then it may be truncated to ',' or ')' in addition to whitespace. |
OptStreamGotTo, (default | = nullptr) If this is not null, then its dereference is set to the address of the end of the value within Stream. This permits consuming of stream in a loop where Match may occur multiple times. |