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Unreal Engine C++ API Reference > Runtime > Core > Misc > FNetworkReplayVersion > FNetworkReplayVersion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h |
Include | #include "Misc/NetworkVersion.h" |
FNetworkReplayVersion
&40;
const FString & InAppString,
const uint32 InNetworkVersion,
const uint32 InChangelist
&41;