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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h |
Include | #include "Misc/NetworkGuid.h" |
Syntax
class FNetworkGUID
Remarks
Implements a globally unique identifier for network related use.
Variables
Type | Name | Description | |
---|---|---|---|
union FNetworkGUID | |||
uint64 | ObjectId | ||
uint32 | Value |
Constructors
Type | Name | Description | |
---|---|---|---|
FNetworkGUID () |
|||
FNetworkGUID
(
uint32 V |
Functions
Type | Name | Description | |
---|---|---|---|
void | BuildFromNetIndex
(
int32 StaticNetIndex |
||
FNetworkGUID | CreateFromIndex
(
uint64 NetIndex, |
||
int32 | |||
FNetworkGUID | GetDefault () |
||
bool | IsDefault () |
A Valid but unassigned NetGUID | |
bool | IsDynamic () |
||
bool | IsStatic () |
||
bool | IsValid () |
||
FNetworkGUID | |||
void | Reset () |
||
FString | ToString () |
Operators
Type | Name | Description | |
---|---|---|---|
bool | operator<
(
const FNetworkGUID& Other |