Navigation
Unreal Engine C++ API Reference > Runtime > Core > Misc > FMonitoredProcess > FMonitoredProcess
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h |
Include | #include "Misc/MonitoredProcess.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/MonitoredProcess.cpp |
FMonitoredProcess
(
const FString & InURL,
const FString & InParams,
const FString & InWorkingDir,
bool InHidden,
bool InCreatePipes
)
Remarks
Creates a new monitored process.
Parameters
Name | Description |
---|---|
InURL | The URL of the executable to launch. |
InParams | The command line parameters. |
InHidden | Whether the window of the process should be hidden. |
InWorkingDir | The URL of the working dir where the executable should launch. |
InCreatePipes | Whether the output should be redirected to the caller. |