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Unreal Engine C++ API Reference > Runtime > Core > Misc > FMonitoredProcess
- FRunnable::GetSingleThreadInterface()
- FMonitoredProcess::GetSingleThreadInterface()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h |
Include | #include "Misc/MonitoredProcess.h" |
virtual FSingleThreadRunnable &42; GetSingleThreadInterface&40;&41;
Remarks
Gets single thread interface pointer used for ticking this runnable when multi-threading is disabled. If the interface is not implemented, this runnable will not be ticked when FPlatformProcess::SupportsMultithreading() is false. Pointer to the single thread interface or nullptr if not implemented.