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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc > API/Runtime/Core/Misc/FMapErrors
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MapErrors.h |
Include | #include "Misc/MapErrors.h" |
Syntax
static StaticPhysNone;
Remarks
{Actor} bStatic true, but has Physics set to something other than PHYS_None!: This warning is caused when an actor has its bStatic flag set to true but its Physics is set to PHYS_None. Since bStatic means that the actor will not be moving, having Physics set to PHYS_None is contradictory. Actors set with the bStatic flag are also not ticked(updated). This error can be solved by going to the actor's properties and changing its Physics to PHYS_None.