Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc > API/Runtime/Core/Misc/FMapErrors
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/MapErrors.h |
Include | #include "Misc/MapErrors.h" |
Syntax
static NoKillZ;
Remarks
Map should have KillZ set.: This warning is caused when the map's KillZ in the WorldInfo properties is set to the default value. All maps should specify a KillZ appropriate for the level so that players cannot simply fall forever until they reach the playable world bounds.